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Carriers serve as mobile airfields that can resupply fighters and tactical bombers.

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This makes them useful for naval invasions where land-based airfields are not available or are too far away from the action. Note however that a plane needs to be directly above the carrier to be supplied so only one unit a turn can be supplied, and strategic bombers cannot be resupplied by carriers. Carriers have no combat stats themselves and need escorts to protect them from enemy attacks.

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When used for ground bombardment, much like artillery, they rarely cause direct damage - instead they cause long-term suppression which can be exploited by a well-timed ground attack. Capital ships cannot attack submarines, and so rely on destroyer escort to deal with this threat. Due to their big size, they are also vulnerable to heavy bombers.

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